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SORTIE Core C++ Documentation
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| Reason codes for why a tree died | |
| Structure for holding species-specific boolean values | |
| Absolute growth with suppression | |
| Aggregated mortality version 1.0 | |
| Calculates a growth increment based on allometry | |
| Allometry Class - Version 2.4 This handles allometric calculations for trees | |
| Average Light - Version 1.0 | |
| Basal Area Light - Version 1.0 | |
| BC Mortality - Version 1.0 | |
| BehaviorBase - Version 2.0 This class acts as a virtual parent for all behavior classes | |
| Behaviors - Version 1.0 Behavior Manager | |
| Bole Volume Calculator Version 1.0 | |
| Browsed relative Michaelis-Menton growth - Version 1.0 | |
| Browsed Stochastic Mortality - Version 1.0 | |
| Carbon Value Calculator Version 1.0 | |
| Climate Change - version 1.0 | |
| Climate and competition dependent neighborhood survival - Version 1.0 | |
| Competition Based Harvest - Version 1.0 | |
| Competition-Dependent Mortality - Version 1.0 | |
| Condit's Relative Neighborhood Density Index (Omega) Calculator Version 1.0 | |
| Conspecific BA dependent neighborhood disperse - Version 1.0 | |
| Constant basal area growth - Version 1.0 | |
| Constant GLI Light - Version 1.0 | |
| Constant radial growth - Version 1.0 | |
| Provides a base for objects that calculate a crowding effect | |
| This class calculates a crowding effect using the default function | |
| Class that provides no crowding effect (value of 1) | |
| Calculates a crowding effect with no size term | |
| This class calculates a crowding effect using the function: | |
| Calculates a crowding effect which is a slight variation on the one in clDefaultCrowdingEffect | |
| Crown radius reporter, version 1.0 | |
| Provides a base for objects that calculate a damage effect | |
| This returns the damage effect due to storms | |
| Class that provides no damage effect (value of 1) | |
| Dead tree class - Version 1.0 | |
| Density Dependent Infestation | |
| Density Light - Version 1.0 | |
| Density-Dependent Seed Survival - version 2.0 | |
| Density Self Thinning - Version 1.0 | |
| Gompertz Density Self Thinning - Version 1.0 | |
| DetailedSubstrate - Version 1.0 | |
| Tree Dimension Analysis Version 2.0 | |
| Disperse base - Version 1.0 | |
| Disperse org - Version 1.0 | |
| Disturbance - Version 2.1 | |
| Double-resource relative growth - Version 1.0 | |
| Tree fern establishment - Version 1.0 | |
| Establishment - Version 1.0 | |
| Exponential Growth and Resource Based Mortality - Version 1.0 | |
| Foliar Chemistry Calculator Version 1.0 | |
| Models functional response seed predation | |
| Gap Light - Version 1.0 | |
| Generalized Harvest Regime - Version 1.1 | |
| Germination - version 1.0 | |
| GHOST TREE POPULATION CLASS - Version 1 | |
| GLI base - Version 1.0 | |
| GLI Light - Version 1.0 | |
| GLIMapCreator - Version 1.0 | |
| GLI Points File Creator - Version 1.0 | |
| GMF Mortality - Version 1.0 | |
| Grid Base - Version 1.0 Objects of the grid data type will be instantiated from this class | |
| Grid Manager - Version 1.0 The file names for this unit are TheGrids.x because for some reason "Grids" were unacceptable to Builder | |
| Base class for behaviors that implement tree growth | |
| Class for organizing growth behaviors | |
| Harvest Interface - Version 1.1 | |
| Height-GLI Weibull Mortality - Version 2.0 | |
| This returns the infection effect using the function: Infection Effect = a * ln(T) + b where: | |
| Provides a base for objects that calculate an infection effect | |
| Provides no infection effect (returns a value of 1) | |
| This returns the infection effect using the function: Infection Effect = [a * ln(T) + b] * exp(-0.5*[( ((DBH-Xp)/X0) / Xb)^2] where: | |
| Insect Infestation version 1.0 | |
| Insect Infestation Mortality - Version 1.0 | |
| Lagged Post-Harvest Growth - Version 1.0 | |
| Light base - Version 1.1 | |
| Light Dependent Seed Survival - Version 1.1 | |
| Implements a light filter according to Beer's Law | |
| Light org - Version 1.0 | |
| Increments growth according to a simple linear equation, with the possibility of two sets of parameters for each species | |
| Increments height growth according to a lognormal equation, with the possibility of two sets of parameters for each species | |
| Logistic Bi-Level Mortality - Version 1.0 | |
| Increments growth according to a logistic equation | |
| Increments growth according to a lognormal equation | |
| Masting non-spatial disperse - Version 1.0 | |
| Spatial disperse with masting - Version 1.0 | |
| Merchantable Timber Value Calculator Version 1.0 | |
| Michaelis-Menton growth base - Version 1.0 | |
| Increments height growth according to an equation originally developed for New Zealand seedling growth | |
| Increments height growth according to an equation originally developed for New Zealand seedling growth | |
| Establishment with Microtopography - Version 1.0 | |
| SORTIE math library | |
| Mortality base - Version 1.1 | |
| Mortality org - Version 1.1 | |
| NCI behavior base | |
| The NCI term is simply a count of sapling and adult neighbors with a larger DBH than the target within a certain radius, subject to a minimum value | |
| NCI growth - Version 3.0 | |
| NCI Mortality - Version 3.0 | |
| NCI quadrat growth - Version 1.0 | |
| This calculates an NCI term which is the sum of BA of neighbors | |
| This calculates a basal area ratio for a tree | |
| This calculates a basal area ratio for a tree, using a single default value for target tree size | |
| Provides a base for objects that calculate the NCI term(s) | |
| This calculates NCI for a tree according to the default function | |
| This calculates NCI for a tree according to the function: | |
| This calculates NCI for a tree according to the function: | |
| Class that provides no NCI term (value of 1) | |
| Calculates NCI according to a function that takes into account neighbors damaged by storms (class clStormDamageApplier) | |
| Calculates NCI and allows seedlings to compete | |
| Neighborhood Seed Predationon - version 1.1 | |
| Provides a base for objects that calculate a nitrogen effect | |
| This returns the nitrogen effect using a gaussian function | |
| Provides no nitrogen effect (returns a value of 1) | |
| Non-spatial disperse - Version 1.0 | |
| OBJECT MANAGER - Version 1.0 | |
| OUTPUT - Version 1.3 | |
| Package Class This class is for packages, which are used by grids | |
| Partitioned Biomass Calculator Version 1.0 | |
| Planting - Version 1.0 | |
| PLOT CLASS - Version 1.0 This class represents the underlying plot | |
| PopulationBase - Version 1.0 This class acts as a virtual parent for all population classes | |
| Populations - Version 1.1 Population object manager | |
| Post-Harvest Skidding Mortality - Version 1.0 | |
| Increments height growth according to a power equation | |
| Provides a base for objects that calculate a precipitation effect | |
| This returns the precipitation effect using a double logistic function | |
| Provides no precipitation effect (returns a value of 1) | |
| This returns the precipitation effect using a Weibull function | |
| Implements diameter growth according to a completely whacked-out scheme for Puerto Rico | |
| PR Storm Bi-Level Growth, version 1.0 This behavior was created for Puerto Rico, and is so bizarre that I have included the "PR" in the name to warn off unsuspecting folks | |
| Quadrat GLI Light - Version 1.0 | |
| Quality Vigor Classifier version 1.0 Manages tree classification based on stem vigor, species classification, and quality | |
| Random Browse Version 1.0 | |
| This is an automated testing behavior | |
| Relative growth - Version 1.2 | |
| Growth and Resource Based Mortality - Version 1.0 | |
| Ripley's K Calculator Version 1.0 | |
| Sail Light - Version 1.0 | |
| Seasonal Water Deficit - version 1.0 | |
| SelectionHarvest - Version 1.0 | |
| Self-Thinning Mortality - Version 1.0 | |
| Senescence - Version 1.0 | |
| Increments growth according to a linear equation with exponential reduction for shade | |
| Provides a base for objects that calculate a shading effect | |
| This implements the default shading effect | |
| Class that provides no shading effect (value of 1) | |
| Creates a tab-delimited text output file | |
| SIMULATION MANAGER - Version 1.0 | |
| Increments growth according to a simple linear equation | |
| Size Dependent Logistic Mortality - Version 1.0 | |
| Increments growth according to a size dependent logistic equation | |
| Provides a base for objects that calculate a size effect | |
| Calculates the size effect with a compound exponential function | |
| Calculates the size effect with a compound exponential function | |
| Calculates the default size effect | |
| Calculates the size effect | |
| Class that provides no size effect (value of 1) | |
| Calculates the size effect as a power function | |
| Calculates a size effect based on a shifted lognormal function | |
| Calculates a size effect based on a shifted lognormal function | |
| Snag Decay Class Dynamics Version 2.0 | |
| Spatial dispersal - Version 1.0 | |
| State reporter | |
| Stochastic Bi-Level Mortality - Version 2.0 | |
| Stochastic Gap Growth, Version 1.0 | |
| Stochastic Mortality - Version 1.0 | |
| Stochastic double logistic temperature dependent neighborhood disperse - Version 1.0 | |
| Storms version 3.0 | |
| Storm Damage Applier - Version 1.1 | |
| Storm Direct Killer - Version 1.0 | |
| Storm Killed Partitioned Biomass Calculator Version 1.0 | |
| Storm Killer - Version 1.0 | |
| Storm Light - Version 1.1 | |
| Substrate - Version 2.1 | |
| Substrate Dependent Seed Survival - Version 1.1 | |
| Suppression duration mortality - Version 1.0 | |
| Temperature dependent neighborhood disperse - Version 1.0 | |
| Temperature dependent neighborhood survival - Version 1.0 | |
| Provides a base for objects that calculate a temperature effect | |
| This returns the temperature effect using a double logistic function | |
| Provides no temperature effect (returns a value of 1) | |
| This returns the temperature effect using a Weibull function | |
| Tree class - Version 1.0 | |
| Tree age calculator, version 1.0 | |
| TREE POPULATION CLASS - Version 1.4 | |
| Tree Killer - Version 2.0 | |
| Tree Search Class - Version 1.1 This class controls the feeding of individual trees to behavior objects | |
| Tree Volume Calculator Version 1.0 | |
| Snag mortality using Weibull function, V 1.1 | |
| Windstorm version 2.0 | |
| WORKER BASE - Version 1.0 | |
| Structure for holding species-specific double values | |
| Structure for holding species-specific float values | |
| Structure for holding species-specific integer values | |
| Error reporting structure | |
| This is the structure for sending and receiving messages | |
| Holds species/type combos |
1.8.2